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So if u are in search for such, then i would be happy to apply. I'd be infinitely grateful and I can use the waypoints system not just for race games, but others games too...
If however you would rather have the capx of my own game and go through allot of searching how it functions "and the logic works" as a total game.
It involves a waypoint system which cars simply follow each round.
How to create a believable 'non perfect' Ai out of that, is what i could eplain in the tutorial. Ok, so maybe (if possible) you can create a basic tutorial of racing and AI waypoints.